Patch July 26, 2005
Bug Fixes:
- A bug causing Clan relic cannot be put into clan alliance relic vault during war has been fixed.
- A bug where Clan relic reverts back to original clan vault by system but Clan members not able to gain back clan relic and town bonus has been fixed. Now, after the system revert clan relic back to the vault, the clan relic and town bonus will be added back through hourly check.
- UA power - Chi deflects all 's constant physical damage effect now stacks with Staff power - punish the villain
- Maximum Hit Point and Chi Point now capped at 65535 to fix the problem where Max HP/CP get overflowed when equipped with +Max. HP/CP items.
- Sprint skills bug that allowed player to exploit using wilderness zoning point.
- A bug causing mouse over description at menu option not showing correctly has been fixed.
- Stronghold Assault event bug that does not allow the attacker to end the war after taking relic back to starting point has been fixed
- Change weather type of Friendly War Event indoor to no raining to avoid leaking issue.
- Fix Dragon boat event string to correct the partial set effects.
- Typo for July 19th patch note was fixed (Big Fixes -> Bug Fixes)
Patch July 19, 2005
Bug Fixes:
- Fix Power Core of Fire's Blind effect description.
- Fix Power Rumble of Thunder's Stun effect description.
Feature Changes
- New slash commands added. /rating and /cl rating to show PC's clan rating with 5 player clans.
Faction rating:
1 - 50 String shown : Hostile
51 - 99 String shown : Unfriendly
100 - 120 String shown : Neutral
121 - 180 String shown : Friendly
181 - 200 String shown : Helpful
- Added a pop up window to allow PC to exit Tutorial level immediately when new player enter the tutorial level.
- Added an option to turn on/off Sprint special effect.
- Added an option to adjust Camera Turn speed in both mouse mode and keyboard mode.
Patch July 03, 2005
Bug Fixes:
- Spelling mistake for the word "Upgrade" rectified in the Clan Stronghold Upgrade UI.
- Clan/Clan Hall list will now open up correctly from the Community Menu. Note: the option "Clan" has been changed to "Clan Info"
- Ultimate Mask effect has been corrected to do the following: +10 to all attributes and 5% to Attack Rating.
- Powers Weaken the Body and Cleanse the Body are now stackable.
- Powers Be As the Flame and Flame's Glory are now stackable.
- Quest script functions are not able to remove quest items from mouse pointer. This has been rectified.
- Clan leader can now demote clan ministers to clan master or senior.
- The problem with multiple clan leaders has been rectified.
- When players PK points are reduced to a certain value, the system messages to inform players that they no longer suffer from certain penalties are bugged. This has been rectified.
- AOE damage was still checking against the previous PK penalty points. This has been adjusted accordingly
- Slow effect no longer overrides entangle effect.
- Legendary item glow will no longer disappear when players pick up loot.
- Chinese descriptions for clan upgrades added.
Patch March 29, 2005
Bug Fixes:
- Bow powers Fear the Dragon and Dragon’s Bite will now stack
with each other.
- Monk in Hong Wan village can now trade Hero Items with players.
- The dialog for Cripple Stick Vengeance has been modified to give a
clearer description of the quest.
- Mask of Frostbite will now add the following attributes: Cold Resist
+35, Cold Damage +30-50 and DR+3%.
- Righteous Greaves will now add +10 to all attributes as stated in
its description.
- Defender will now add the following attributes; DR+20%, Physical Resist
+5 and Cold Resist +10.
- Clan Town Guard Captain has been renamed Clan Guard Captain.
- Reinforced Jerkin is enabled to allow players to obtain them via quest.
- Several rare physical resist items and instant healing potions in
Land of Sandy Stone have been removed and replaced with more suitable
items.
- Town Guard Captains and Clan Guard Captains will now attack players
with PK value of 111 on sight.
- Master Ku Ye’s students resistance points were wrongly allocated.
This has been rectified.
- Sand Warrior in Bat Clan stronghold appeared as a stone monument.
The correct NPC model will now spawn on that spot instead.
Feature Changes
- Players accidentally killing each other in duel
There are
incidences where players accidentally killed their opponents when a duel
ended. This happens when a player activates a power on the opponent and
before that power can manifest, the duel ended. The power then damages
the opponent resulting in the player killing the opponent outside of a
duel and receiving PK penalty. To circumvent this, both the duelist will
now be made invulnerable to each other after their dueling for 10 seconds.
All other players outside of the duel will remain as usual.
- Capping XP gained upon reaching level 200
Players who have
reached the level cap of 200 are still accumulating XP even though they
can no longer advance in their level. A cap has been put in place to
prevent the XP from accumulating further after reaching level 200. Any
players who have reached the maximum level and gain XP beyond this level
will have their XP reset to 1159015801 which is equivalent to a level
200 XP.
- Change in PK points penalty
PK penalty has been relaxed.
Please refer to the table below:
Old PK points |
New PK points |
PK penalties |
0 points |
0 points |
None |
1 to 5 points |
11 to 20 points |
Merchants hike up their prices by 25% |
6 to 10 points |
21 to 30 points |
10% chance that mobs killed will not
drop loot
|
11 to 15 points |
31 to 40 points |
20% higher XP Penalty |
16 to 20 points |
41 to 50 points |
5% of penalty on exp. gained |
25 to 30 points |
51 to 65 points |
Other PCs may PK without any penalties |
31 to 40 points |
66 to 80 points |
Merchants hike up prices by 25% more
(total 50%) |
41 to 50 points |
81 to 95 points |
10% more that mobs will not drop loot
(total 20%) |
51 to 60 points |
96 to 110 points |
30% more XP Penalty (total 50%) |
61 to 70 points |
111 to 130 points |
Town Guards attack on sight
|
71 to 90 points |
131 to 150 points |
5% more penalty on exp. gained (total
10%) |
91 to 110 points |
151 to 170 points |
Random mob becomes aggressive and attacks
PC |
111 to 130 points |
171 to 190 points |
When pc dies, a random item (not including
Hero item, LI, relic) from inventory, Quickslot, action slot, mouse
cursor slot or equipped item slot is dropped for killer to pick up.
If killer is a mob or NPC, the item is lost. |
131 to 150 points |
191 to 210 points |
PC takes double damage from all mobs
and npc
|
151 points or more |
211 points or more |
PC takes double damage from all pc |
- Aerial warning of town under attack
Non-clan players does
not know when a town is being taken over outside of total war because
currently only clan members are warned when the town is attacked. As a result, anyone remaining in the town when it is being taken over will suffer the PK penalty. To prevent this, a message will now be broadcasted to all players in the scene where the town is located to warn them of the town takeover.
- All competitive arenas have been activated. Previously only 8
were activated.
Client Changes:
- Alt-F4 will no longer close the game client immediately. The client
will go through the 20 seconds log out process when players hit the Alt-F4
key to ensure that the character’s data is stored properly.
Miscellaneous Changes:
Some event NPCs are now easier to click on.
Patch March 7th,
2005
Pay-to-play patch!
Bug Fixes:
- The sitting position of NPC Yue Hao is changed to face forward.
- Names of all clan guards in clan stronghold has been changed to read
as ‘Clan Guard’ instead of ‘Clan Town Guard’.
- Quest NPC Fire Evil collision box was place too far away from NPC
spawn point resulting in players unable to trigger the NPC to spawn.
The NPC collision box has been relocated to solve this.
- Item Defender now shows appropriate stats.
- Item Righteous Greaves modified to work for appropriate levels.
- Level 70 bow power, Quick Steps will now stack with other bow buff
powers.
- Effects for many armors have been fixed to match their descriptions.
Saber power, Heart of the Sun and Bow power, Fury of the Phoenix will now
stack with each other.
Patch March 1st, 2005
Bug Fixes:
In the Land of Sandy Stone, after a Town Takeover, the town flags
does not change to reflect the new owner. With this fix, the flags will
change accordingly.
Patch - Febuary 24th, 2005
Bug Fixes:
Lure Radius of High Level Mobs
A lure radius range has been added to high level mobs to prevent
them from being lured away from the original spawn points.
Mobs in Unreachable Areas
The spawn points of some mobs have been relocated to prevent them
from walking to and appearing in areas unreachable by players. This applies
to the rocky terrain in the eastern part of Nan Chang district.
Re-spawn location for stuck characters
In Phoenix Creek Village , there are some scene holes that will get
players stuck and re-spawn them at the clan headquarters. The bind point
of the clan headquarters has been removed and stuck characters will now re-spawn
at the nearest zoning point.
Patch Febuary 16th, 2005
Bug Fixes:
All Events
Merchants will no longer give out event hints once the event is deactivated.
Changes:
Experience points rewarded for Nan An tasks have been reduced.
Previously the experience points rewarded is too high and is exploited by
high level players.